rawviwer and librawprossor About 7 years flew since librawprocessor and rawviewer pushed into each git-repositories, And now it continues to update for more accurate imaging process and containing to don’t lose data as like integer based previous features. Each new generation of open sources, and 100% public. Anybody should be… Read more »
My new embedded system based on Rockchip RK3399 is now stepping to next version. Rebuilt all kernel for maximum performance at processing high quality raw images from quad(2×2) MIPI-CSI2 cameras. This new board aquires double channels of dual high speed 5Mpixel MIPI-CSI2 camera in data bus bandwidth in 6Gbps for… Read more »
There maybe many different ways to detect depth of object, but it depends on reflecting signal intense to indentifying the changing of trace. So I am now making a new fast and ineffective algorithm with these steps, gamma, median and applying my own algorithm of edge enhancement, then muxing it’em… Read more »
Applying CLAHE to medical images may going to some shaded on each edge side of object. So I have to correct this problem with fast processing in real time. To make up a prototype correction, I have used same source RAW image, here is a source image in down scaled… Read more »
By using CLAHE algorithm, there’s some problem occurs by object shapes like this: Each edge side of object going too darken by window leveling. It is defecting issue of CLAHE. So I tried to make it corrected with shading correction. Here is source raw image, 14bit gray. First, I need… Read more »
Here I planned to write some lessons to understand what is libtinydicom (Tiny DICOM library) and librawprocessor (RAW Processing library) for most of modern compilers except M$VC – unfortunately I am sorry about supporting M$VC, but I don’t like care about distinct, banishing standard compiler. Ok, let understand what is… Read more »
Prologue High dynamic tone mapping is a kind of graphical thesis to indemnify exposure of whole a image specially such as 256 leveled Red, Green, Blue (+Alpha transparency) formats. But high dynamic calculates all pixel levels as an floating point number with luminance ( in case of RGB, it convert… Read more »